Onan's game! (04a2043f)

I’m a civ2 player coming back after decades. I’m not 100% comfortable with the new mechanics, specially religion. In the end I was unable to kill the religion units with my combat units because I couldn’t go into war with Poland. I learned that I cannot go into war if my allies are in peace with my target.

You can declare war on any player you’re not allied or have a friendship with.

…unless any one of your allies is also friends with them, that effectively makes you friends with them too.

You don’t need to feel bad for the win. You have a solid grasp of Civ 6 and various strategies and tactics. I’m still over here going, what does Work Ethic do again? I thinks its 1% production per believer in a city, which still sounds pretty small until you’re familiar with it and how it stacks. That and learning stuff about civ 6 I really never bothered with when playing SP; and religion is fairly high on that list. As can be seen by my rushing Stonehenge because I had the stone, and then failing to leverage my religion early. I’d only had a couple of holy sites for 10-15 turns!

You’ve made a good case for using the balance mods!

I was looking forward to the 3v1 war, although you probably could have dealt with it by then, we were still about 10 turns away from being ready! And earlier in the game the friendship deals made sense for our own development, especially when I didn’t know enough to realize the strong religious theme to most of your wonders.

It would have been interesting though to see how you did vs Cree attacking over the border, Vikings landing on the west coast, and me dropping my 10 units (×3 musket, couple xbows and knights, a trebuchet & siege tower and a man at arms probably) right on the southern doorstep of your cap from sea, with the first priority cutting your niter after landing, and pillaging as much as possible. You likely still would’ve had the upper hand on defense, but I feel like 30 units altogether on three fronts would’ve spread you very thin and given you a good run for your money!

Ah well, it was not to be. At least I can look back on a decisive first strike in a territorial dispute with Norway in another war that wasn’t meant to be…

Thanks for the game, I hope to play more with you guys and also continuing to get to know you a bit! You’re all pretty speedy turn players, which helped move things along nicely–also the reason why I want to start one or two five player games with the lightning quick Mr_Six, to keep the fun rolling.

Two game ideas:

  1. something brutal and hard a bit like Land of the Lost, but different.
  2. a One City Challenge game with 5 players crammed on a duel map, or tiny if that’s just too small.

I’m pretty sure it doesn’t matter who their friends are. You can still declare war. If his allies aren’t friends or allies with you then they will automatically declare war on you as allies has a defensive pact.

Work ethic worked that way in vanilla civ 6. In Gathering Storm it’s Holy Sites provide production equal to their adjacency bonus.

The biggest problem was everyone friendshipping me when my superior faith could convert your cities. If friends, you should have faith saved up to buy apostles or starting inquisition.

I was tempted to convert America early because you had no holy sites and no way to counter my apostles. I didn’t because you are pretty new to civ 6 and it wouldn’t fly to well with anyone. It’s not very fun rushing religious victory too early. It’s pretty easy to win that way when we’re only 4 players.

Is this for military alliances only?

In our game it seems that Cree, because militarily allied with America, could not war dec Poland precisely because America was still friends with Poland. It even says this when you mouse over the war dec options.

I was friends with everyone. That’s why no wars could be declared.

My friendship with Cree just ran out this turn. I might boot it up and see if I can wreck some things for him before you other guys can declare war on me.

Yeah I think we’re talking about slightly different situations. You’ll have seen at the end of our conspiracy thread where Yeti thinks we might have sealed our own fate and prevented Cree from attacking you when your friendship with him expired, because I was still your friend and he and I were now allied. Shrug. Moot point anyway.

Main lesson: be very careful who you make friends with, it seriously limits your options. After all, I felt a bit burned by “friendship” when Norway used it to get safe passage for his unprotected settler and then land grabbed, causing the Ohio River Incident. It was this experience that made me so trigger happy when, in that alternate timeline, Teddy took decisive action to avoid anything like a repeat, after his stern warnings were disregarded.

I understand what you’re saying and I’m sure it doesn’t work that way. I played a handful of rounds after you all dropped out and I was able to declare war on the Cree. He would have been able to declare war on me as well.

This is against the AI so it doesn’t really match to what would happen against humans.
On turn 98: Two turns after my friendship with the cree ran out. I had killed some units and started attacking his cities.

On turn 100 i had taken 3 of his cities, including his capital.
This is the first turn Norway can attack me. In 4 turns after that I can have my first biplane ready to defend against norweigan boats and troops.

You definitely won! :sweat_smile:

Here’s something which may be of interest to you all, and @Sledge_Poteet !

https://www.playyourdamnturn.com/game/90df7888-846e-43ab-bb08-4817d72e41b8

pw = 5occ

I’m setting up another one now too. Please join up to one or both, or propose other concepts or start your own. :slight_smile:

EDIT: or not, I can only have one unstarted game going at any one time!

Does the OCC concept on the smallest map possible (it may need to be tiny) appeal, or would you enjoy this one better:

Brutality: Emperor difficulty, barbarian clans, some level of resource austerity, an old planet with less mountains, possibly dry and hot, maybe with disasters up to 3…could possibly use apocalypse mode although I don’t even know what that does yet! I just got all the DLC, so…lots to learn. Still planning to use the MP balance/helper mods. Survival of the Fittest type game, in a hostile world. Can you tell I like disasters?

Yeah. He should have built city walls.

I joined the OCC game.

Nice! I have to check and see if anyone else is in yet…

Mr_Six’s game still need four more players…

https://www.playyourdamnturn.com/game/344c0f05-83a7-4112-a6a1-dc4e975ec65d?fbclid=IwAR2cinbWapaMblAFYWE7cXhX9w-9ZC545W0r-7Gr2OgUWqQ7WLp7lXdn6Iw

@Yeti_la_Pesadilla @francisco.santanna :

Join my OCC and/or 6’s space or religion game!

I don’t have the required Civ expansions to join.

Oh noes! It was @Sledge_Poteet who forced my hand when his game needed them. Cost me about $30; some bundle that had what I needed but didn’t charge me fir what I already have on Steam.

You know you want to. :smirk:

Thanks Onan!
I don’t even know how I got the DLCs. I don’t remember buying them.

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That is utterly mad and sounds very broken.

As you can see, I’ve gotten over being friends. :japanese_ogre: But someone is gonna want to ally with me for the bonuses at some point, I’m sure!