In summary, auto sort based on player’s turns. How to figure out common playing windows?
I think my games where I am trying the “time of day of first turn” as a sort are working out. So far it is these games are
https://www.playyourdamnturn.com/game/60569d7a-f46f-4792-9eb4-810cb4ed182b
https://www.playyourdamnturn.com/game/fc2c32c6-2610-49af-ac2a-68e505f2bbfa
While I setup the game, I ask for the players timezone and first turn of the day. I keep getting responses as a couple of time ranges instead of just the first hour. I think this is a better way of figuring out turn order, time ranges.
What if the profile had an additional time control similar to the bit torrent scheduler.
Each box represents an hour of the day. What if there was one row or a similar way of ticking which hours of the day you play.
Auto sort based not on the first hour of play, but by which “if they did play this hour” would the player sort be more evenly spread, reducing periods of large empty time.
E.g. I can play pretty much all day to night. So sorting on my first hour of play is not needed. What is needed is to slot me in where the gap/pad between players is the largest. Start sorting by the player with the least playable window.
Another example for this time control is marathon game planning. This is where you somehow find other players with a overlapping play time. In the following game, once geoff left the game, the turns really churned over, up to 5 a day I think. I would really like to do another game like this.
https://www.playyourdamnturn.com/game/e43cd6d2-c89c-4bef-ba5e-3e4a60345c1b
The best sort is the auto sort of players based on their (recent?) history.
Irrespective, the sort should happen on every player joining a game. Only show the manual sort once all slots are full. Force players to set timezone and playing hours before joining or creating a game or auto sort based on playing history.