[DONE] Zeta - issue following use of timers and substitution

Just looking for a sanity health check here.

Recently had to employ the timer following some general play issues.
Later had to mark Dogboy for substitution, and was manipulating the timer to skip through his turns ( both because he was unable to play ).
Now found a situation where the turn moved to Fatusblobus, and then the substitution of Dogboy by Thergood occurred.

Now, when Fatusblobus attempts to play his turn he gets an error

Does this ring any alarm bells for you?
Obviously I can and will try a revert, but will this cause problems following the substitution? or will we need to somehow re-substitute Thergood after the reversion ?

What are your thoughts.

Thanks.

Sorry, been a busy week - yeah, i’m guessing the substitution got the game state confused, is the game working now?

I reverted to the player before the one substituted, and we are now about to complete the next cycle, so hoping all is good.
However, the individual who had the above problem did not actually play his turn, as the 36 hour timer cut in first.
So I could at least qualify that the ai can cope, and we hope the player could also.
Thanks, will revert if anything else crops up.