Client only checks for update when there is a game

The client only seem to check for updates when there is a game waiting to be played.
If I then choose to update it forgets that I have a save file ready to upload and I have to download and play it again.
Suggest you move the check for updates to the startup of the client, or add a manual check for update in the menu.

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Yeah, I need to put some TLC into the update process, I’ll take a look at this the next time I update the client, thanks!