Ah, I’m up to disable the turn timer exceptionally. Also apparently there’s now an option where someone being on vacation mode freezes the turn timer.
I’ll remove it for now - we’re well into Medieval/Renaissance so there’s more to do per turn, at least.
I’m back, thanks for waiting.
Setting the timer back to 48hrs then. Don’t hesitate to call out if going on a holiday, I don’t think I’ll have any myself.
@Bliss Tell me if I should revert the turn (there’s a lot at stake, I guess). I’ll turn down the AI’s deal.
No need to reload, it’s gg. Well played, completely forgot about naval and at this point I have no way to counter your fleets and no way through the land as the position is a fort. Learned a few things as well, I did not realize how strong naval units can be with admirals. But apart from the naval aspect you played a great game overall, well deserved win.
Thanks! I expected more competition over Admirals, to be honest - I hate having coastal cities without harbors as I feel like I hit the housing cap in no time - but you settled inland first.
Most of my power came from the Heroic Age at Medieval, too.
I’m ready to surrender this game to @CEO_of_Spearfighting. GGWP.
If you all do not want me to surrender, I will playing my turns shift-enter.
No harm in the surrender, I expected it to happen right after India’s, to be honest. My snowballing off the world congress is kinda silly right now.
Of course, no shame in that especially with everyone else being gone. There’s better things to do with your day
I’m probably converting a 4th city within the next 1-2 turns anyway
GG!