Ah, I’m up to disable the turn timer exceptionally. Also apparently there’s now an option where someone being on vacation mode freezes the turn timer.
I’ll remove it for now - we’re well into Medieval/Renaissance so there’s more to do per turn, at least.
I’m back, thanks for waiting.
Setting the timer back to 48hrs then. Don’t hesitate to call out if going on a holiday, I don’t think I’ll have any myself.
@Bliss Tell me if I should revert the turn (there’s a lot at stake, I guess). I’ll turn down the AI’s deal.
No need to reload, it’s gg. Well played, completely forgot about naval and at this point I have no way to counter your fleets and no way through the land as the position is a fort. Learned a few things as well, I did not realize how strong naval units can be with admirals. But apart from the naval aspect you played a great game overall, well deserved win.
Thanks! I expected more competition over Admirals, to be honest - I hate having coastal cities without harbors as I feel like I hit the housing cap in no time - but you settled inland first.
Most of my power came from the Heroic Age at Medieval, too.
I’m ready to surrender this game to @CEO_of_Spearfighting. GGWP.
If you all do not want me to surrender, I will playing my turns shift-enter.
No harm in the surrender, I expected it to happen right after India’s, to be honest. My snowballing off the world congress is kinda silly right now.
@CEO_of_Spearfighting , you are winner.
I will surend if you don’t mind.
Of course, no shame in that especially with everyone else being gone. There’s better things to do with your day
I’m probably converting a 4th city within the next 1-2 turns anyway
GG!