OK, I think this game should be good to go.
Hi all, I just set the checkmark for āallow users to join after startā. This should be good to move.
Inca was doomed to their fate, good game all! have fun.
Oh thatās why Inca started building districts (and making weird placements)ā¦
Call it leaving the dirty laundry all over the throne room and bailing on the last flight out, cost of war is pricey.
e: you are lucky i couldnāt raze my own cities, or you wouldāve definitely been fighting me to keep ANY cities standing on that island
Well thatās part of the ruleset. Next thing to do is let loyalty do the job and get a 7 population city
for sure, loyalty conquests are super satisfying, but oh man are they frustrating to lose to because of the slow drip effect.
Makes me think that a 6 person all Elanore game would be quite hilarious to play out. When iāve done loyalty games as her, at a certain point you just begin flipping cities yet undiscovered by you. Was definitely my favorite game.
Iām kinda against all same leader, or fixed victory type. If everyone knows thereās only one victory type then itās less fun and make it an arm race towards certain condition. To me the point of some victory type is to make certain unexpected things happen (like a relatively āweakā civ suddenly win). Of course current status of (my) multiplayer games is like domination is the only victory type lol. (When I play PvE games I normally just go for science and culture victory, peaceful from turn 1 to victory.)
Youāre not wrong from a balance standpoint or fair game, something like that is best suited for a themed-gimmick where everyone has the same sorta intent.
I share the same sentiments. Itās so much easier to bully the AIs into liking you enough to not impede your peaceful approach.
Cannot play for now, version mismatch (on mac)
Well, āhappyā isnāt exactly the word Iād use, but I do concede victory to Phoenicia.